use unity editor with scenes scene 1 = level 1 and it's good to go. //fool

How it should work Edit

  1. New Game / Load File
  2. Add wave
  3. Add ship
  4. Give ship movement pattern (visual / drag'n'drop based)
  5. Copy-paste ship
  6. Adjust pattern
  7. Repeat from 2 or 3 or 4
  8. Save file

Save System Edit

object based system using json

                            "a": [ AIAttackType, ... ],

Pattern Type Edit


Does pattern and stops at the last position


when the last pattern is done, return to initial point and re-do the pattern


when the last pattern is done explode

Basic Boss Editor Edit

Wave Editor Edit


Movement Pattern

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